// zhao.c
#include <ansi.h>
inherit NPC;

void create()
{
    set_name("赵半山", ({"zhao banshan", "zhao", "banshan"}));
    set("title", HIR"红花会"HIG"三当家"NOR);
    set("nickname", HIY "千臂如来" NOR );
    set("gender", "男性");
    set("age", 48);
    set("long",
"他一张胖胖的脸，笑起来给人一副很慈祥的感觉。他
原是温州王氏太极门掌门大弟子。豪迈豁达，行侠江
湖，一手暗器功夫和太极剑少有能匹敌。屠龙帮风流
云散之后，投入红花会。很得被红花会老当家于万亭
赏识。\n");
    set("attitude", "peaceful");
    set("class", "fighter");
    set("per", 21);
    set("str", 21);
    set("int", 30);
    set("con", 26);
    set("dex", 30);

    set("qi", 2500);
    set("max_qi", 2500);
    set("jing", 1000);
    set("max_jing", 1000);
    set("neili", 2500);
    set("max_neili", 2500);
    set("jiali", 100);
    set("combat_exp", 800000);

    set_skill("force", 150);
    set_skill("taiji-shengong", 150);
    set_skill("unarmed", 150);
    set_skill("taiji-quan", 150);
    set_skill("throwing", 200);
    set_skill("hanxing-bada", 150);
    set_skill("dodge", 150);
    set_skill("tiyunzong", 150);
    set_skill("mantian-xing", 200);
    set_skill("parry", 150);
    set_skill("sword", 150);
    set_skill("taiji-jian", 150);

    map_skill("force"  , "taiji-shengong");
    map_skill("unarmed", "taiji-quan");
    map_skill("dodge"  , "tiyunzong");
    map_skill("parry"  , "taiji-jian");
    map_skill("sword"  , "taiji-jian");
    map_skill("throwing"  , "hanxing-bada");
    set("chat_chance_combat", 70);
    set("chat_msg_combat", ({
        (: command("wield changjian") :),
        (: command("haha") :),
        (: command("unwield changjian") :),
        (: command("wield jili") :),
        (: command("unwield jili") :),
    }));
    setup();

    carry_object("/clone/weapon/changjian")->wield();
    carry_object("/clone/weapon/jili")->wield();
    carry_object("/clone/cloth/cloth")->wear();
}
